Maze Hexagon 2 Border Drawing Algorithm

For the next version of Maze Hexagon I spent a long time working out a way to draw the border as just one continuous path, drastically reducing the sprite node count. It was much easier to do for the classic version. The red path was so that I could see if the border was being drawn correctly. On the left is the older, current version for comparison.

Posted on May 21, 2015

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