Tectonicus - Brand Colours

I recently developed proposed branding for Tectonicus a card-based

auto-battler game created by Gameucatex.

In Tectonicus you take on the role of a leader of a civilisation and develop it while battling in a card-based format. The game features characters and creatures based on myths as well as important figures from history with the goal of educating players about history and mythology. Additionally the game covers a wide range of periods from the earliest civilisations to modern times and each player is guided by a deity from one of the myths and civilisations in the game.

Tectonicus - Brand Colours

I decided to go with a two-tone colour palette - a dark slate blue inspired by worn weapons and an off-white taken from a ivory pommel. This allows room for more colours to be added in the future when introducing new civilisations and downloadable content.

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