Human Trafficking Resource

As victims trying to find an escape plan, searching the resources can be overwhelming where there is too much information or they don't know where to start. Victims are psychologically attached to their trafficker, where it's difficult to leave, and there are many reasons for economic and co-depended. Enormous resources saturate victims, causing them to fear where the trafficker can find out, even if there is an exit button on the website page that functions for no searching history on the browser.

The exit button of the resource help victims to keep the internet history browser invisible to the traffickers where they won't find out. I created a simple version where it's a sticky bar on every page in a mobile concept. I made a mobile concept that every human trafficking resource can be all in one functional responsive site instead of an app that people have to download.

My goal is to redesign a UX case study on some of the resources where it's simple and easy to find that the victim can find them with ease—rearranging the exit of the button that is more functional and visible for the user. With the Human Trafficking Hotline, their primary resources are not relevant to the victim, so rearranging the organization order for the victims to see first.

System thinking is a system with various categories interconnected with a cause-and-effect relationship with a purpose. A system consists of interconnected elements and a function or purpose. Can consistent relationships hold pieces together? It incorporating techniques to design can help to define and see the problem. Instead of a typical pyramid design approach, the systems involve steps like determining the goal, mapping it out, brainstorming, and looking at the possible outcomes. Systems thinking is to help designers broaden their approach to solving problems where the inverted pyramid doesn't focus on the impact of other project relationships. For example, I created a mind map about the human trafficking resources where each topic is interconnected, helping me to look at my goal in sections instead of as a whole.

The concept of casual loops helps find out how the system is behaving. It is a valuable tool to graph the cause-effect of a topic to determine whether a loop is balancing or reinforcing required to close. The causal loop explores how the factors of your systems map are connected. The idea is to replace, increase, and decrease topics to test and project how they could improve the system. For example, my casual loop on human trafficking resources is to see if I improve the resources to be more straightforward for victims, which would help their safety. My casual loop supports my goal of focusing the victims on finding the resources easier as a minor problem instead of concentrating on the problem as a whole.

Posted on Aug 17, 2022

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