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I kept on working with abstraction and geometric shapes. This time I created a cube 3D animation, which follows the shot of geometric spheres.
Here’s a step-by-step instruction what was done in Cinema 4d:
– Animated the cube rotation in a straight line;
– Set animation for extending the cube and for rotating the large cube;
– Used redshift materials, diversified colors and reflections;
– Added glowing facets using a plain effector for random colors.
Then Misha from Zajno helped me in Nuke for post-processing. Thanks, buddy!
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