A closer look at the dynamic lighting system developed for Alto's Adventure, running realtime in Unity3D for iOS.
The system combines a rotating sky plane with a series of predefined colour schemes (directional, ambient, fog etc...) under various weather conditions - these are all blended in realtime, with minimal overhead, during gameplay!
This shot shows the four main times (dawn, day, dusk, night) under the default 'clear' weather conditions. We'll be revealing new weather, including rain, snow, fog and lightning storms as development progresses!
Check out the teaser website here: www.altosadventure.com
Or join the adventure on twitter: @altosadventure
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