Blender Cloth and Wind Simulation

I was watching a couple of tutorials online last night and found that you could vertex pin cloth simulations in Blender, which is much easier than I thought it was going to be, so I took some client work I'm doing currently, knocked up a quick design, then UV mapped it onto a grid item. Hooked it up to a simulation with a bit of turbulence to make it fly.

Shaun Heath
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