VR game concept art

Concept art I did for a VR game. I'm quite happy with the final result.
I did it a while ago, but only now I can share it.

For this concept, I did all the modeling, shaders, light and helped with the creative direction. Since this a VR game, the green lights are visual clues to inform the player that those objects are interactive. The overall idea was to be a puzzle game with a hit-or-miss gameplay.  

During the process, it shifted from the Low Poly anesthetic required in the initial briefing (the reason I was asked to work on this game). But because it benefited the game look and feel, I went with it.

As usual, I don't/can't say the client's or the game's name, or any information that can identify it or both.  For that reason, I hid all the characters.

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