Maya modeling: The Grand Budapest Hotel

Welcome to check out my complete modeling project for the quarter - the lobby scene from The Grand Budapest Hotel. This is the project that I modeled everything from scratch and did the lighting, shading, and texturing in Arnold renderer of Maya software with no post-editing involved. I also shared a few different angles of view/wireframe modes and the reference image. Enjoy! Check out my work in detail on my Behance - https://www.behance.net/gallery/107591045/Maya-modeling-project-The-Grand-Budapest-Hotel?

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