Have known Protopie since last year. Already impressed by its simple-yet-flexible interaction system. Its variable & trigger system allow us to create a non-linear interactive prototype. But frankly, I never had any chances to use it in a project before.
So this playoff is an opportunity for me to push the boundary offered by Protopie: making a (nearly) working game in Protopie. This puzzle game is inspired by one of the level from a game I currently playing, which is Fancade by Martin Magni.

By the way, here's the Protopie link of this project: https://cloud.protopie.io/p/d43405d6b2

Posted on Jul 13, 2020

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