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A detail from a recent Polygon.com feature about the eerie parallels between the game 'WatchDogs' and the Chicago surveillance grid.
This feature was a small step forward for us in terms of how we *plan* features. I was able to work closely with the Polygon video team to get certain shots that could be converted into dynamic motion backgrounds for content (moving cameras, and glancing eyes etc)
Full feature can be found here:
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Show and tell for designers
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