Materials exploration

Wanted to get a little bit experimental with materials after following one of Ducky 3D's great tutorials.

Tried recreating the procedural speckled material with a few adjustments, and finally messing around with some a more conventional hair particle, with some help from Jayanam's beginner intro to hair.

Composition is a bit random, but quite happy with the variety of objects and materials in this. Feedback always welcome 👍🏾

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