Beam Emitter from the legendary game franchise Halo. I've always been fascinated by the architectural wonder of this game and this is my take at recreating its atmosphere.

Mixing low poly and realistic techniques was an exciting challenge. The energy beam was unexpectedly super easy to make, and on the contrary, the pine trees were the hardest even with an add-on, and I'm still not satisfied.

Hope you like this render!

Nicolas Torres
3D illustrations and graphic design.

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