Continuing onward with a just-for-fun experimental project.
I was inspired by @Justin Mezzell's most recent post: http://justinmezzell.com/blog/2013/8/29/deconstructing-the-dribbble-dream
This part of Justin's article particularly stood out to me:
"I've seen people claiming they're unable to publish work to Dribbble and thus at a severe disadvantage due to NDA's. To them, I would say that perhaps that's why a lot of people put up work that isn't for any one specific client. I'm not allowed to share a great deal of my work, myself. But that doesn't stop me from taking the time to work on projects on the side for the sake of releasing new work that I can challenge myself on or to experiment with techniques that my current clients aren't asking for. In the same way, if you're not able to share most of your work, you will be at a disadvantage by not being able to release new pieces. The burden of choice lies on you in that case: Create more work. Stuff you're not getting paid to do."
It's definitely worth making time to 'play' amidst paying work. Thanks @Justin Mezzell for the encouraging words! We only get better by trying and its good not to ever lose that 'creation for the sake of creation' spark that we had when we were younger men and women. :)
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