Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
I rebounded my own shot, the first time ever! I'm not sure if it's allowed but it allows you to see the process from the illustration done in Photoshop to the vector version.
This is by no means final, I need to draw the other arms to finalise the colours and in the game these will be seen in quite a weird way so I will make sure they all tie together.
Makes me want to draw some CLASSIC tatts.
This illustration is part of the visuals for Chippy, a chip shop simulator designed by myself and brother Hugo.
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