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I had the great honor to finally present something at @metalab I’ve been developing on and off for the past couple years: an overview of UI icon creation & best practices.
Iconography has been a big passion of mine for a long while, and I’m grateful to share my love & learnings with our design team. These are of a few of the visual assets used in that presentation—hopefully something that can be shared with the world at large soon 😄
Some things I talk about within:
• Why iconography is important
• What even is an icon?
• Embracing constraints
• Use of grids & keylines
• Visual balance
• Rules & consistency
Let me know in the comments if this sort of content sounds interesting to you, and what kind of format you’d prefer!