Drakesdoom: Final Logo

Here’s the completed version of the logo for the Drakesdoom City of Adventure online RPG. The vectors were finished in Illustrator and then taken to Photoshop for a little masking with custom brushes to give it some age.

The letterforms didn’t stray too far from the initial sketch, but I had to thicken the ballistas so they weren’t too thin when reduced.

You can see more at http://www.steevbishop.com/projects/drakesdoom-logo/

Posted on May 9, 2013

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