Season 2 of the Overtime podcast is here! Listen to the first episode with Meg Robichaud now.
See attachment for the animation.
A lot of iOS games out there take the time show company logo after company logo, and then load the app. I wanted it to feel really fast and snappy to launch SpellRush, so this is how I made the transition from the startup image to the app.
The launch image is on the left. Everything that is interactive (plus the tiles), fade in / slide in as soon as the app launches.
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