Target App Icon And of course, with a new app comes a new app icon. The previous version was inverted with a white bullseye on red. In this version, we wanted to s...
Target Icons This summer we had the pleasure of working with the team at Target to help create their new iPhone app which was released yesterday! Among the thi...
Albums Icon My new single "Albums (feat. Louie Mantia) [Radio Edit]" with Caleb Thorson is available on the iTunes Store. Get it today! 💖
Quibbler Quibbler is a crossword game for iOS (iPhone and iPad) designed by Pacific Helm and written by Joachim Bondo, the creator of Deep Green. We're hon...
Quibbler App Icon Quibbler is a crossword game for iOS (iPhone and iPad) designed by Pacific Helm and written by Joachim Bondo, the creator of Deep Green. We're hon...
Jetpac City Guides Icon See where people like you hang out! Find local guides for the most popular places with Jetpac City Guides. We created this icon that uses the Jetp...
iPhone 5s + iPhone 5c [PSD] Sometimes you just gotta do stuff yourself. ;) In the PSD files, you'll find a Smart Object for 5c colors and Layer Comps for 5s colors. There's ...
Lock Screen iOS 7 seems to be laying the groundwork, but I can't wait 'til we push it just a tiny bit further... nothing unrealistic. Notification Center does...
Camera Noir for iOS 7 Worked with Shahrouz on some new graphics for Camera Noir. When we launched, we were already pretty close to fitting in with iOS 7, but this brings...
Chipotle A few weeks ago, I decided to make a little project for myself. This is an example one-screen design of what Chipotle's app could look like to matc...
Hexy App Hexy was an app that I designed for Sean Heber in 2008. It's simply a game of Hex that we jazzed up with robotic bees. Instead of going with an nat...
Koala Control App A long time ago (2008), Tristan O'Tierney and I formed a small company called Mysterious Koala for the purposes of creating little cute apps. Unfor...
@2x Following some conversation on Twitter about 2x assets, I thought I'd share a bit about what I do. The topmost button shows a direct copy/paste la...
Retro iPhone Ad Stumbled on something I made for fun a little while ago: a silly retro-style ad for an iPhone. Full poster.
Star Map This is a kind of "World Map" before we decided to do galaxy groupings differently. Astronut for iPhone: http://astronutapp.com/iphone Astronut f...
Astronut for iPad When introduced, the iPad was quite a curveball as we had designed Astronut for the screen ratio of the iPhone. This was one idea for what we could...
Early Astronut Icon During the process I drew some other fun things that we never used like this cute acorn icon. Astro, nut. GET IT?! Astronut for iPhone: http://ast...
Floating UI Later on in the development of Astronut we removed the bars at the top and bottom to let the buttons and indicators float, also using "containers" ...
Heads-Up Display We also experimented with a translucent blue HUD atop the play field, showing gauges and star shard progress. You can also see the containers for o...
Fuel and Oxygen Gauges Early on in the design and development of Astronut we tried things like more physical buttons for jump and boost, with gauges for fuel and oxygen. ...
iOS App Icon Template I made this icon template sheet recently and thought I'd share. There's a lot of these kinds of things out there but I put in a lot of work to be a...
iPhone and iPad I drew an iPhone and iPad to illustrate paying with Card Case at a Square merchant and becoming a regular. Find out more here: https://squareup.co...