The mid-polygonal base mesh 3D model of the grown-up domestic cat scull. The original skull was photo-scanned, symmetrized and retopologized. Teeth were detached from the bone and made as separate elements. The mandible is independent object and can be moved and rotated. Due to technical imperfection of photo-scan of the inner parts of the nose region, its inner details were reconstructed manually.
Features: * Real feline skull anatomy * Clean topology with quad polygons only * Center of the model is in the World Origin * Model has real world scale, system units - centimeters * Teeth are separate elements * The mandible is independent object
File formats: * max - Autodesk 3ds Max® 2010, 2011 * ma - Autodesk Maya® 2011 * c4d - Maxon Cinema 4D R13 * blend - Blender 2.80 * fbx - Autodesk FBX ver. 2013.3 * obj - Wavefront Technologies * stl - StereoLithography * png - preview images * pdf - User Guide
Polygon count: 70194 vertices, 69582 quads, no tris or ngons
Model dimensions: W=8cm, L=9.3cm, H=6.5cm
Properties: * Materials: NO * UVW mapping: NO * Textures: NO
Note: STL exchange format is provided for the compatibility with CAD-oriented 3D software. Resolution of STL mesh may be insufficient for quality 3D printing.