Female Base Mesh In 3 Modeling Poses

VK Studio

Female Base Mesh In 3 Modeling Poses

Low-poly base mesh models of human female body on toes with accurate natural proportions.

Features: * The photos and 3D scans of real people were used to create the model. * The bodies proportions are equal to measured natural human proportions adopted in art and design. * The models were designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation. * Model was made with clean topology based on loops and quads. * Each body mesh is put in a separate file. * Models have real world scale (system units - centimeters). * Base of the models is at the World Origin (0,0) just above the grid. * The model is good as a basis and 3D reference for modeling and sculpting adult human, humanoid, android bodies with natural proportions.

File formats are included: * max - Autodesk 3ds Max® 2011 * ma - Autodesk Maya® 2011 * c4d - Maxon Cinema 4D R13 * 3ds - 3D Studio * dae - Collada * dwg - Autodesk AutoCAD® 2000 * dxf - Autodesk AutoCAD® 2000 * fbx - Autodesk FBX ver. 2013.3 * obj - Wavefront Technologies * stl - StereoLithography * png - preview images * pdf - User Guide

Exchange format files were exported from Autodesk 3ds Max®.

Polygon count of each model: 790 vertices, 788 quads, no tris or ngons

Model dimensions: * Female in Rest Pose on forefeet: W=49cm, L=26cm, H=177cm * Female in A-Pose on forefeet: W=126cm, L=26cm, H=177cm * Female in T-Pose on forefeet: W=168cm, L=26cm, H=177cm

Other: * Materials: NO * Textures: NO * UVW mapping: NO

Price $29.00

Category: 3D / Characters
License: Commercial
Buy now - $29

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Low-poly base mesh models of human female body on toes with accurate natural proportions.

Features: * The photos and 3D scans of real people were used to create the model. * The bodies proportions are equal to measured natural human proportions adopted in art and design. * The models were designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation. * Model was made with clean topology based on loops and quads. * Each body mesh is put in a separate file. * Models have real world scale (system units - centimeters). * Base of the models is at the World Origin (0,0) just above the grid. * The model is good as a basis and 3D reference for modeling and sculpting adult human, humanoid, android bodies with natural proportions.

File formats are included: * max - Autodesk 3ds Max® 2011 * ma - Autodesk Maya® 2011 * c4d - Maxon Cinema 4D R13 * 3ds - 3D Studio * dae - Collada * dwg - Autodesk AutoCAD® 2000 * dxf - Autodesk AutoCAD® 2000 * fbx - Autodesk FBX ver. 2013.3 * obj - Wavefront Technologies * stl - StereoLithography * png - preview images * pdf - User Guide

Exchange format files were exported from Autodesk 3ds Max®.

Polygon count of each model: 790 vertices, 788 quads, no tris or ngons

Model dimensions: * Female in Rest Pose on forefeet: W=49cm, L=26cm, H=177cm * Female in A-Pose on forefeet: W=126cm, L=26cm, H=177cm * Female in T-Pose on forefeet: W=168cm, L=26cm, H=177cm

Other: * Materials: NO * Textures: NO * UVW mapping: NO

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