Male and Female Low Poly Base Mesh

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Male and Female Low Poly Base Mesh

The 3D models of human male and female bodies, as low-poly base mesh.

Features: * The photo references of real people were used for the models creation. * The bodies proportions are equal to measured natural human proportions adopted in art and design. * The extra female body is presented rising on her toes. * The models were designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation. * Model was made with clean topology based on loops and quads. * Each body mesh is put in a separate file. * Models have real world scale (system units - centimeters). * Base of the models is at the World Origin (0,0) just above the grid. * The model is good as a basis and 3D reference for modeling and sculpting adult human, humanoid, android bodies with natural proportions.

Turnaround preview: youtu.be/TcoDOWVPujI

File formats: * max (Autodesk 3ds Max 2011, Scanline renderer) * ma (Autodesk Maya 2011 (ASCII), Maya Software renderer) * mb (Autodesk Maya 2011 (Binary), Maya Software renderer) * c4d (Maxon Cinema 4D R13, default renderer) * fbx (Autodesk FBX version 2013.3) * obj (Wavefront Technologies) * 3ds (3D Studio) * png (Preview images) * pdf (Readme)

Polygon count (2252 vertices, 2246 quads, no tris, no ngons): * Female on flat feet: 774 vertices, 772 quads * Female on forefeet: 774 vertices, 772 quads * Male: 704 vertices, 702 quads

Dimensions: * Female on flat feet: W=49cm, L=30cm, H=170cm * Female on forefeet: W=49cm, L=27cm, H=175cm * Male: W=57cm, L=30cm, H=180cm

Properties: * Materials: NO * Textures: NO * UVW mapping: NO

Price $29.00

Category: 3D / Characters
License: Commercial
Buy now - $29

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The 3D models of human male and female bodies, as low-poly base mesh.

Features: * The photo references of real people were used for the models creation. * The bodies proportions are equal to measured natural human proportions adopted in art and design. * The extra female body is presented rising on her toes. * The models were designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation. * Model was made with clean topology based on loops and quads. * Each body mesh is put in a separate file. * Models have real world scale (system units - centimeters). * Base of the models is at the World Origin (0,0) just above the grid. * The model is good as a basis and 3D reference for modeling and sculpting adult human, humanoid, android bodies with natural proportions.

Turnaround preview: youtu.be/TcoDOWVPujI

File formats: * max (Autodesk 3ds Max 2011, Scanline renderer) * ma (Autodesk Maya 2011 (ASCII), Maya Software renderer) * mb (Autodesk Maya 2011 (Binary), Maya Software renderer) * c4d (Maxon Cinema 4D R13, default renderer) * fbx (Autodesk FBX version 2013.3) * obj (Wavefront Technologies) * 3ds (3D Studio) * png (Preview images) * pdf (Readme)

Polygon count (2252 vertices, 2246 quads, no tris, no ngons): * Female on flat feet: 774 vertices, 772 quads * Female on forefeet: 774 vertices, 772 quads * Male: 704 vertices, 702 quads

Dimensions: * Female on flat feet: W=49cm, L=30cm, H=170cm * Female on forefeet: W=49cm, L=27cm, H=175cm * Male: W=57cm, L=30cm, H=180cm

Properties: * Materials: NO * Textures: NO * UVW mapping: NO

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