Scene Gradients The idea here is that as you progress further into the game the entire scene's lighting shifts.
Cloud Comparison The old clouds are on the left; the new clouds are on the right. Personally I really like the old ones a lot, but they are less adherent to the gam...
Hovercraft E For Star Hound, I had a lot of fun designing 12 different hovercraft that your character can swing from. This is one of the bigger ships. It's vect...
Star Hound Promotional Art This is the promotional art I am working on for the game. It's also the basis for the icon.
Icon for Star Hound Here is a look at my icon for Star Hound. Some of the initial feedback has been that there is too much contrast overall between the bright sky and ...
Star Hound Brand Here is what I came up with for the title of our newest game, Star Hound (unreleased as of 2/11/13 but coming soon). I really like it, and I think ...