As Retina/HiDPI screens are becoming more and more widespread, you've responded with an @2x feature fairly recently, giving users the possibility to submit shots with the double (actually quadruple) resolution. Although that's definitely a step in the right direction, the feature isn't all sunshine. On a closer look, it actually causes a fundamental problem: the problem of choice. Upload @1x, and you'll disregard the HD folk; upload @2x and you'll leave out the SD people.
"Leave out the SD people? @2x shots are automatically scaled down to meet lower resolutions!", one might argue. Well, interface design isn't just math. A downscaled image will simply never reach the quality of something explicitly created for a certain resolution. Using 1px bevels in your HD shot? Too bad, there's no such thing as 0.5px effects at the downscaled @1x size.
"Fair enough, but SD users can still hit the @2x button to view the non-scaled image!" might be a follow-up remark. True, but isn't showcasing your work meant for people to not only view, but actually feel/experience your work? Remember that when clicking @2x on a low-res screen, you end up viewing something over-dimensional, created for someone else's screen, not yours. And that won't work if you want people to have that first-hand experience with your design.
In the end, SD users are clearly put at a disadvantage for shots using the new @2x feature, as they don't get the same precision and crispness as before. However, Apple demonstrated a simple, yet effective solution to this problem when introducing Retina screens over two years ago. If their Retina support were a single image solution and all SD users (still the clear majority at that point) had to suddenly start using lower-quality, downscaled images in favor of the new HD people, that would be pretty counterproductive. But that's exactly what's happening here on Dribbble.
Therefore, @Rich Thornett, @Dan Cederholm and @Samuel Fine, I'd like to make a proposition. Please give us the possibility to add separate @1x and @2x images to a shot. This does not have to change the current user experience in any way: Upload solely @1x, and it stays @1x for everyone. Upload solely @2x, and @1x users get a downscaled image. But upload @1x and @2x, and the right image is chosen and displayed depending on the user's individual resolution.
Dribbble is an incredible platform, a place where extreme precision and immense attention to detail are valued like nowhere else on the internet. Implementing this suggestion will give us users a further opportunity to meet and live up to those standards.
over 1 year ago
True i had the same thoughts when the @2x feature came out! It's better to have the possibility to upload 2 files one at 1x and one at 2x ;-)
but i guess that means doubling the amount of pictures and that's alot of bandwidth.. :/ i dont know if they can allow that.
@Raquel As far as I know, the original @2x and the downscaled @1x image are already stored as two separate files on the servers, so implementing this wouldn't use up any more bandwidth than right now. But since @1x images are only ~1/4 as large (filesize-wise) as their @2x counterparts, the additional bandwidth would remain somewhat small anyway.
Nonetheless, great thought and thanks for your support!
Very well written! And I love the shot!
@Gustav Ågren Thanks a lot!
@Jona Thanks for the suggestion. In an effort to keep things simple, we decided having a single, canonical shot image was the best route to take. There are implications and complexities we wanted to avoid if a shot can have 2 images associated with it. One example: the API.
We think showing a 400x300 resized with the option of seeing the larger version via the @2x link is the best course for now. HiDPI displays will only increase from here on out :)
@Dan Cederholm Fair enough. It's about setting priorities afterall, and although I still believe this would be a great feature for us users, you do have a point with taking the simplicity route. Guess that means I'll have to stick with @1x for some more time though.
about 1 year ago
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