Medieval UI

Ui_thumb

1 Attachment

25 Responses

  1. Pro Johnny Waterman Johnny Waterman

    Some UI elements I've been working on for our game.

    7 months ago

  2. Pro Matt Kump? Matt Kump?

    Looking really sharp!

    likes

    7 months ago

  3. Pro Andy Burdin Andy Burdin

    Sweet dude, these turned out nice.

    likes

    7 months ago

  4. Kevin S. Kevin S.

    cool! realy like the comic style :)

    likes

    7 months ago

  5. Kim minsoo Kim minsoo

    really awesome!!

    likes

    7 months ago

  6. Pro Nemanja Jovanovic aka Fracturize Nemanja Jovanovic aka Frac...

    i like this a lot!

    likes

    7 months ago

  7. Pro Ray Ray

    ohh,great!! what's that game

    likes

    7 months ago

  8. Pro Rodrigo Grundig Rodrigo Grundig

    This is pure dope! very well done.

    likes

    7 months ago

  9. Vincent Vincent

    really awesome

    likes

    7 months ago

  10. Pro Andy Armstrong Andy Armstrong

    You're doing werk dude! Looks beautiful

    likes

    7 months ago

  11. Pro Leonardo Avesani Leonardo Avesani

    Great work. Reminds me of Diablo with a more relaxed feel. Well done!

    likes

    7 months ago

  12. Scott Kane Scott Kane

    awsome stuff

    7 months ago

  13. Pro Jose Jose

    Awesome work man!

    6 months ago

  14. Travis Gregory Travis Gregory

    Good stuff amigo. The game UI is really coming along nicely!

    6 months ago

  15. Pro Johnny Waterman Johnny Waterman

    @Ray The game is KingsRoad, Sign up for the beta if you want to check it out, not sure on the wait time for a beta key. Beta Sign Up

    6 months ago

  16. Juntao Juntao

    cool!

    6 months ago

  17. Pro Jonathan Shariat Jonathan Shariat

    What all tools do you use?

    4 months ago

  18. Pro Johnny Waterman Johnny Waterman

    @Jonathan Shariat - mostly Photoshop, with a touch of Knoll Light Factory, Particle Illusion and Timeline FX. This image was just photoshop though, my animations I a lot of the particles and flares from the other programs.

    Oh and Flash/TweenMax

    4 months ago

  19. Pro Jonathan Shariat Jonathan Shariat

    Is it mostly painting in photoshop?

    4 months ago

  20. Pro Johnny Waterman Johnny Waterman

    Yeah, typically my process consists of a mix of vector shapes, pixel painting, and texture painting.

    I just iterate a lot, I think this version of the HUD here is like the 5th version, and I've done a couple since then as well.

    It's just doing something, then looking at it over a period of time, using it, then polishing things as i see them over time and as the game design changes. It's all very organic, because of how much game design tends to change throughout the entire process.

    4 months ago

  21. vadim kovtun vadim kovtun

    pretty good gui, but mana and health bar i dont like. does not look plasticity and not rhyme with the squares

    about 1 month ago

  22. Pro Johnny Waterman Johnny Waterman

    Hehe, yeah those bars are a little old, they are more glass-like when they are fluctuating up and down to show the transparency and when they are animating with that bubble animation i have in my hud prototype.

    Do you have any feedback to improve on anything? What specific things would you do differently. Details, lighting, proportions, etc.

    about 1 month ago

  23. vadim kovtun vadim kovtun

    @Johnny Waterman sure, i can overpaint little bit. plz wait small time.

    about 1 month ago

  24. Pro Johnny Waterman Johnny Waterman

    @vadim kovtun <3

    about 1 month ago

  25. Giallo Giallo

    This so awesome

    about 1 month ago

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