Attempted to get near exact renderings in photoshop and fireworks.
*Disclaimer: I'm a fan of both and am not interested in starting another flame war on which is best. I'm just experimenting with my own abilities in both to see which was easier to perform a similar task and maintain the results.*
about 3 years ago
I keep trying to check the Photoshop box, but it's not working.
PS: I choose PS. :p
Interestingly enough the test leaves me still pondering what is more practical.
Both were done using vector shapes but PS did it in two layers while It took me four to replicate the same in FW. However, the one produced in FW is easier to manipulate. I could not get PS to snap to pixels when nudging with the arrow keys. Appears it only snaps when drawing the initial shape.
I don't think the number of layers is a good measure of anything. Layers in Fireworks are much easier to work with, while having less layers in Photoshop means having to dig through various menus and popups.
Six of one, half dozen of the other.
@Shaun: I agree. I was speaking more from a cleanliness of your source file. Photoshop is a lot easier to keep your layers and groups organized but FW doesn't need that as much with the ease of selecting objects in the way it does.
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