Fake city rubble.
over 1 year ago
@Timothy J. Reynolds love this piece. could you tell me how i could achieve the low polygon effect as i love to recreate the style with my own models
@Mark I imagine by using low poly objects without smoothing groups?
@Timothy J. Reynolds Out of interest, do you individually alert your landscape points from a plane with segments or do you have some other magic method? Making mountain-ranges is taking me days!
This style must be incorporated into a game.
Just awe, wait for it, some! Hey, buddy, why don't you make an isometric city scene with vehicles and other street stuff?
@Mikael Norling I’m actually working on it http://drbl.in/eZWk :P
Fuck. This is so cool. But seriously man, you need a story for these!
@Harry Harrison : you could always use the magnet tool and turn off the x and z axis, then turn off the phong to get said effect?
@Mark @Adam Whitcroft @Harry Harrison I push and pull every single point. Can use a plane/cube/whatever primitive.
@Bearlogger Thanks! Ok, coming up next. :)
@Pit Herold Soon. I have a short attention span. But soon.
@level2d What is the magnet tool? *looking up now..
@Timothy J. Reynolds : yeah, look it up. You might find it quite useful for your style
@level2d Duuude.. so much fun! Will definitely be using in my next shot. Thanks!
dude. i've said it before, but sometimes i can't decide whether to love you or hate you. freaking amazing work. as always.
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