RUSTY SPHERE
Basic 3D composition started a while back to experiment with a more detailed, photorealistic material after watching Nathan Duck's procedural rust tutorial.
Really struggled with an even 3-point lighting, as the entire scene was initially too lit.
Feedback on lighting, use of colour and composition would be great 👌🏾
3dfordesigners
abstract
abstract design
blender
blender3d
composition
cyclesrender
cycles render
design
experiment
graphic
graphic design
illustration
photoshop
render
visualgraphic
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Posted on
Sep 5, 2019
More by Abraham E. View profile
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