@Eric Armstrong Thanks. It's software rendering actually. I used one of those lighting rigs that has many many lights arranged in a sphere at very low intensities – it was a simulated global illumination I believe. Gets the job done and saves on render times.
5 Responses
Research center campus concept art for a simulation game. Modelled and rendered in Maya.
11 months ago
Nice one!
11 months ago
your shadows look awesome - are there lights in the scene or is it all FG / GI?
10 months ago
@Eric Armstrong Thanks. It's software rendering actually. I used one of those lighting rigs that has many many lights arranged in a sphere at very low intensities – it was a simulated global illumination I believe. Gets the job done and saves on render times.
10 months ago
Great work Kurt.
10 months ago