Hey @AndyTheJoker I see you're trying to improve, so I'm going to give some feedback :
1. Truck and wheels on the right are too far on the right, look at the other side and you'll see the space between left border and wheels is bigger (and better in that case) than on the right.
2. Lighting is messed up. You got it right on the curved part (nose and tail) but the inner part cannot be darker than these parts. Or at least not that amount. If you think about it, let's say you actually look at a board : the inner part is hight than the nose and the tail. Therefore, if the light is a direct source, it must lighten it more than the rest.
But the highlights on the curved parts are good.
3. Your wood texture is too detailed for it to render an actual wooden board at a scale 1:1. Makes it look like a finger board. I don't know if that's what you wanted to picture. Just sayin'.
4. Looks like you put inner shadow all the way around the board, now that sends a mixed signal, It's like borders are curved weirdly. Plus it blurs the edges and that's not a good idea.
5.There's too much drop shadow behind the board. Not saying it's not possible, but the lighting is not hard enough to produce such a strong drop shadow.
6. Metal impression of the trucks is nice. I'd tone it down a bit because usually metal is brushed on trucks, so light is softer.
7. No drop shadow emitted by the trucks and wheels on the board ? Now that's weird.
8. You're not satisfied by your wheels because they make no sense how they are right now. We're looking at the board at 0 angle. so technically, there shouldn't be any perspective on them. We should only see curvatures, but they should basically look like rounded rectangles.
6 Responses
Pro
Andrea Cau
Made this Skate just for fun :) Love the work of @Paco
10 months ago
Doing well, Refueling:D
10 months ago
Nice one Andy! Maybe you can give the tyres a little bit more spin..? :)
10 months ago
Pro
Andrea Cau
@Paco AHAH!
@micronaut Yep man I agree with you. I'm not much satisfied of the wheels. I'll Try to improve them :)
10 months ago
Hey @AndyTheJoker I see you're trying to improve, so I'm going to give some feedback :
1. Truck and wheels on the right are too far on the right, look at the other side and you'll see the space between left border and wheels is bigger (and better in that case) than on the right.
2. Lighting is messed up. You got it right on the curved part (nose and tail) but the inner part cannot be darker than these parts. Or at least not that amount. If you think about it, let's say you actually look at a board : the inner part is hight than the nose and the tail. Therefore, if the light is a direct source, it must lighten it more than the rest.
But the highlights on the curved parts are good.
3. Your wood texture is too detailed for it to render an actual wooden board at a scale 1:1. Makes it look like a finger board. I don't know if that's what you wanted to picture. Just sayin'.
4. Looks like you put inner shadow all the way around the board, now that sends a mixed signal, It's like borders are curved weirdly. Plus it blurs the edges and that's not a good idea.
5.There's too much drop shadow behind the board. Not saying it's not possible, but the lighting is not hard enough to produce such a strong drop shadow.
6. Metal impression of the trucks is nice. I'd tone it down a bit because usually metal is brushed on trucks, so light is softer.
7. No drop shadow emitted by the trucks and wheels on the board ? Now that's weird.
8. You're not satisfied by your wheels because they make no sense how they are right now. We're looking at the board at 0 angle. so technically, there shouldn't be any perspective on them. We should only see curvatures, but they should basically look like rounded rectangles.
Here. Hope this will help you improve it. Cheers.
10 months ago
Pro
Andrea Cau
@Stéphane Reverdy Thanks mate for your constructive critiques. Maybe I did this work too fast. :)
10 months ago