Designing a static screen is easy, making it function is the hard part. I re-worked my buttons into 3 states (on, off, pressed) and made sure they all lined up, with no overlapping transparencies. Furthermore, I designed the static screen in retina resolution, so I had to make sure that every slice was divisible by 2 such that Xcode can place the images properly for non-retina display iOS products.
over 1 year ago
Fantastic work, I think working big (retina) and downsizing from there will eventually be the norm.
I accidentally tried to click the button with my finger...
I want to touch this.
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