I'm using the need to update some 16x16 icons (designed by Anne Halsall) to a retina-resolution, to try to flex my pixel-pushing skills a bit. Icons on the left are the original 16x16 pixel art. On the right is my vector-based imitation scaled to 16x16 and 32x32.
Thanks, Matt. I got a similar bit of feedback from Dave Wiskus on Twitter. One problem is that this icon has a close sibling in the app that is somewhat differentiated by having one pixel lines (meant to be read as more of a text content while this is more a block layout).
The blocks inside the document are fine—it's the lines of the document itself that are too thick. I also prefer the subtleties of the original—the bottom edges are a bit darker, the corners are just a little bit softened.
6 Responses
I'm using the need to update some 16x16 icons (designed by Anne Halsall) to a retina-resolution, to try to flex my pixel-pushing skills a bit. Icons on the left are the original 16x16 pixel art. On the right is my vector-based imitation scaled to 16x16 and 32x32.
12 months ago
Nice stuff. One pixel grey stroke instead of two and an extra white stroke inside of that might look super sharp on the retina display.
12 months ago
Thanks, Matt. I got a similar bit of feedback from Dave Wiskus on Twitter. One problem is that this icon has a close sibling in the app that is somewhat differentiated by having one pixel lines (meant to be read as more of a text content while this is more a block layout).
12 months ago
For reference, here's the "line-based" version that I haven't vectorized yet: http://yfrog.com/mnh9lep
12 months ago
The blocks inside the document are fine—it's the lines of the document itself that are too thick. I also prefer the subtleties of the original—the bottom edges are a bit darker, the corners are just a little bit softened.
12 months ago
Thanks, Mike! Yes, there are a few subtle shadings of the original that I would like to capture still.
12 months ago