When introduced, the iPad was quite a curveball as we had designed Astronut for the screen ratio of the iPhone. This was one idea for what we could do for iPad UI. Ultimately we rotated back to portrait and made a cooler physical space shuttle window frame.
3 Responses
Pro
Louie Mantia
When introduced, the iPad was quite a curveball as we had designed Astronut for the screen ratio of the iPhone. This was one idea for what we could do for iPad UI. Ultimately we rotated back to portrait and made a cooler physical space shuttle window frame.
Astronut for iPhone: http://astronutapp.com/iphone
Astronut for iPad: http://astronutapp.com/ipad
about 1 year ago
Pro
Marco Moreno
All these early development shots make me want to buy the iPad version. I see what you did there Mr. Mantia. =)
about 1 year ago
Pro
Hendra Gunawan
look interesting game...
about 1 year ago