Still not as good as @ollin's critique but getting there.
over 1 year ago
Definitely a big improvement. A few details:
–The very edges of the case are white; that inner glow shouldn't be there, and it should probably be replaced with a shadow [to draw the eye inward, and to make it look nice on all backgrounds]. Making things reflect whiter at the edges rarely looks as good as the opposite, especially when the edges touch the shadow at some point.
–The texture in the center part is a little too orange. The trick to getting a really nice wood color gradient is to do everything in black and white, then have a couple solid-color layers on top to adjust it :) on top of the shelf, have three solid color layers on soft light mode
–ffd28b [100% opacity]
-ad6715 [50% opacity]
-6a3918 [100% opacity]
...is what I used. You can play around with those colors in order to get different types of wood/better colors It only works on a black and white base, though, so you might have to add a black layer on saturation mode below them or something to get it to work. Kinda finicky to set up, but once you've got the colors on top working you can draw anything you want in black and white and it will keep the same gorgeous color gradient :)
–The texture on some parts is much stronger than that of other parts, you might consider evening it out.
–The drop shadow needs to be stronger IMHO, you can barely see it right now.
...hope you like critique! I'll try to make this the last batch, don't want you to feel like I am taking over your project :D
@Ollin Thanks for all of this info! And that's OK. I'm doing the development too so I have plenty to do :)
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