Making a Happy Birthday card for a good client at work. Went crazy with the polygon reduction tool on the car and bike.
*Nissan LEAF model bought from 3D model site.
over 1 year ago
This is awesome. Polygon Reduction Tool?
Hey @Timothy, where are some good resources for learning C4D? I've been wanting to start messing with the program. I don't expect it to be easy or anything, but I feel like it could be a great tool for me. Also, again, you're incredible. Thanks.
@Jesse Penico, when I started, greyscalegorilla.com really helped me a bunch to get to learn the interface, and complete (small) projects in no time. After that, when you outgrew that(which will be fast) Tim Clapham on helloluxx.com also has some really nice more technical free tutorials, motioneers.net has some good stuff, and I learned a lot from Simon Holmedal's tutorials (vimeo.com/simonholmedal), although his newer tutorials also get posted to GreyScaleGorilla. All these people are also very approachable when you have any questions.
whaaaat? the car is bought? unfollow.
just kidding ;) it's great.
@Jesse Lash Thanks! Yep, polygon reduction tool used on car + bike. Rest built pushing/pulling point by point.
@Jesse Penico Thanks for the kind words. I kinda was thrown into C4D the hard way, sink or swim, for a new job. They gave me two weeks to learn it and start completing exhibit jobs. So, I started asking lots of questions to my two co-workers and took tons of tutorials anywhere i could find them online. Some decent ones on youtube if you search for what you need. GSG [mentioned above] was just ramping up so I looked there sometimes. Although, his tutorials are not exactly beginner-level, still may help. Other than that, just study the interface [a lot] and learn the most basic tools: extrude, inner extrude, bevel, knife tool, selection commands, know your primitives, and learn spline manipulation. Lynda.com has tons of basic tuts on all categories, if you feel like paying for service. Just have fun. Make mistakes. Learn from them. Try new techniques every time and remember most things can be modeled from a box. Cheers.
And, @Juicefoozle Ha! It was sitting in a library [junkyard] full of dead [new] cars waiting to be torn apart.
nice style. the sky works well with the general look.
I have to look into this polygon reduction tool magic you speak of. Here I was thinking everybody was doing this poly by poly #faceplam
@Dave Chenell Well, I usually do push/pull every single point. This was the only exception where I've used that tool so far because it was an existing car model. I don't really like it, control is minimal at best and you're stuck with those little options. Can't "make editable" after the fact either to modify further which is the most frustrating part. Still much better off doing these landcapes poly by poly. Cheap/fast isn't always better.
@Timothy J. Reynolds The tone of this is just awesome! Nice job man.
@Timothy J. Reynolds , thank you sir. Very helpful! Now I just need to get the software ... hah
Love your style! You've got really nice shots
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