Some elements I'm working on for the next Consume update, which should be nice and crisp on the iPhone 4's Retina display. There's definitely some things I should have done better when building the original 320px wide design (months ago), but everything should be ok now to scale to huge sizes now.
How have you been handling iPhone 4 designs or designs that need to scale?
(This document is entirely solid colour and gradient shape layers with layer styles. The pattern overlays were built at two sizes—the patterns are the only bitmaps in the file.)
@Andrea You're right. It's highly unlikely displays will go over 350ppi. Still fun seeing how big the UI elements would be on a normal Mac display though.
4 Responses
Pro
Bjango ✎ Marc Edwards
Some elements I'm working on for the next Consume update, which should be nice and crisp on the iPhone 4's Retina display. There's definitely some things I should have done better when building the original 320px wide design (months ago), but everything should be ok now to scale to huge sizes now.
How have you been handling iPhone 4 designs or designs that need to scale?
(This document is entirely solid colour and gradient shape layers with layer styles. The pattern overlays were built at two sizes—the patterns are the only bitmaps in the file.)
over 1 year ago
Pro
Javier Ocasio
Very nice.
over 1 year ago
Just the same as you did, vector shapes and layer styles. Same goes for icons.
I don't think the iPhone 5 will have 652 ppi though :-)
over 1 year ago
Pro
Bjango ✎ Marc Edwards
@Javier Thanks.
@Andrea You're right. It's highly unlikely displays will go over 350ppi. Still fun seeing how big the UI elements would be on a normal Mac display though.
over 1 year ago