Looks nice, crazy aliased though :P Flatten it at 2048px, blur it 2px, then downscale with bilinear to 512px. also, I would suggest brightening the text and up/down arrows, to emphasize that they are also important. Nice job on the metal and colored gradient :)
about 2 years ago
@ollin can you please explain those steps?
@James Dunay When you draw a detailed, realistic graphic like this, it is much better to draw the graphic at 2-4 times the final size. When you add lots of detail/layer styles, you end up with aliased edges because everything overlaps. At the large size, you flatten all of the layers, and then downscale the merged layer to the desired size. I am suggesting he make the final image smoother by blurring, then downscaling.
[a quick graphic]
@Ollin EYE OPENER!! So is this common practice for things like icons and such and I have just been missing it?
@Ollin thank u for comment. I will consider them ;)
@James Dunay Most iconists and illustrators that I know draw things at 2-4x the final size. It allows for finer control over detail, smooths out aliasing and other issues, and also gives you the opportunity to use your designs in print without having to redraw them.
keyboard shortcuts: ← previous shot → next shot L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
Copyright © 2009–2014 Dribbble LLC. All screenshots © their respective owners. Shipped from Salem, Mass. USA.