Working on a new HTML5 video player for Virb. I've never done one before, so suggestions are welcome. I'm trying to find a nice sense of depth without going overboard on the layer effects.
I'm not sure about the light stroke on top. I'd make it a dark grey, it feels a little distracting. Otherwise this looks like what it should be, I think :)
The light stroke on top of your control bar is throwing me offer a bit.
Not sure if you're planning on doing this or not, but I would also suggest doing some type of rollover for volume to make it easier for the user to increase or decrease volume. Your icon is so small that getting on the exact bar to increase or decrease might be difficult.
@Ryan Clark main suggestions would be: (1) mock with many different types of stills (light, dark, bright, muted, noisy, sparse) (2) consider straight flat executions for ease of customization (3) don't be afraid to buck conventions and think in terms how people actually use players.
7 Responses
Pro
Ryan Clark
Working on a new HTML5 video player for Virb. I've never done one before, so suggestions are welcome. I'm trying to find a nice sense of depth without going overboard on the layer effects.
Also, my son Asher loves Toy Story. *so proud*
4 months ago
I'm not sure about the light stroke on top. I'd make it a dark grey, it feels a little distracting. Otherwise this looks like what it should be, I think :)
4 months ago
Pro
Rogie
@Ryan Clark lookin good dude! I built this HTML5 player with no images. If you need to peek at my source, I'd be glad to let you http://drbl.in/bvCg
4 months ago
Pro
Ryan Clark
@Marshall Norman Great suggestion, looks better already!
@Rogie thanks dude! I'm not building (just designing) but I might have a peek anyways, just for fun.
4 months ago
Pro
Joshua Hynes
The light stroke on top of your control bar is throwing me offer a bit.
Not sure if you're planning on doing this or not, but I would also suggest doing some type of rollover for volume to make it easier for the user to increase or decrease volume. Your icon is so small that getting on the exact bar to increase or decrease might be difficult.
4 months ago
Pro
Justin Belcher
@Ryan Clark main suggestions would be: (1) mock with many different types of stills (light, dark, bright, muted, noisy, sparse) (2) consider straight flat executions for ease of customization (3) don't be afraid to buck conventions and think in terms how people actually use players.
They are a lot of fun to design though =)
4 months ago
Pro
Ryan Clark
Thanks dudes! All helpful suggestions. It's definitely been a fun exercise, and your feedback has been super awesome.
4 months ago