Typism — Rough Pass
Thought I'd share the initial rough pass for the Typism animation from the other day. I think in hindsight, I should have done the whole project at 12 fps rather than 24 fps. It looks a little too hyper and jittery. Noted for next time.
Looking forward to finding more reasons to combine type and animation.
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Posted on
Aug 15, 2017
More by Dave Coleman View profile
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