I'm making a custom carrier logo for iPhone mockup screens.
Two year contract, early termination fee.
over 2 years ago
it's got to be a better plan than everyone else... sign me up.
Please don't throttle my data speeds.
haha sweet! :D
I bet we can get better reception in San Francisco downtown with your imaginary career than freaking AT&T.
GSM or CDMA?
Wifi only I think!
So where do i sign?
I’m wondering why the carrier is displayed at the top. It’s an information which is always the same and it isn’t that relevant that it has to be displayed all the time on my screen -.-
If Dribbble is about inspiration then this is an unsuccessful shot. It inspires nothing more than jokes about iPhone plans. A really pixelated SB really shouldn't be getting 60 likes on a serious design network. It does nothing to inspire iPhone application design. Make no mistake i'm a long time user and love your work Dan Cederholm, I just think this is a great example of a common grievance.
Fame > Quality
There is definitely a “Fame>Quality”-Problem, but not only on dribbble ;) This problem is mostly everywhere.
Re "fame vs quality"... It's one of the really negative aspects of dribbble. People liking stuff only because of who posted the shot.
Dribbble is about answering the question, "What are you working on?". iPhone plan jokes aside, I thought the idea of a custom logo was a tiny little detail people might get kick out of. And it's what I'm working on.
And there's the crux of the issue: the Like button, to me, doesn't solely mean, "This is a beautiful piece of art". It can mean different things, such as, "I like this project" or "I like this idea" or "I'm encouraging you". Just as Dribbble itself can be used in different ways by different people. It's for inspiration, sharing ideas, showing work, playing, getting creative for the sake of being creative. It's all of those things (and others). But not one specifically. And we've never stated otherwise.
Sure, those with large numbers of followers are going to receive large numbers of likes more often. However, that isn't exclusive to Dribbble. We need to worry less about like counts.
Suppose we have different interpretations of the above guideline.
Yep, it appears we most certainly do.
@Dan Morgan Let's not confuse whether *you* like something with whether Dan was striving to be interesting.
No need to like this shot and you can unfollow Dan if you aren't interested in his work in general. Works just like Twitter.
You should know UX-wise users having different interpretations of a major feedback method on the site (you just listed three) is a very bad thing — maybe you should clarify the 'like' if this is the case.
No, it's not a UX problem. If it is, then it plagues any site with a star/favorite/heart mechanism. Do people "favorite" tweets for one distinct reason? No. It might be funny, or interesting, or poignant, or saved for later. Ditto Instagram, Flickr, etc. etc.
The point is, Like means "like". There's no confusion there. Why the person likes it may differ.
Dude, so good.
Dribbble fights are the best.
That said, this shot is certainly not an amazing piece of art (like most of your other shots), but I don't see the harm in posting it. It's still interesting, and it interested me enough to come to this page to read the comments.
> We need to worry less about like counts.
Then, perhaps, display the count only to the shot's owner?
Usually 1-2 months between your shots... now 2 in 2 days.
Are you sure you're feeling well?
Shameless plug here, but I think that it ties in nicely to the convo that both @DanMorgan and @DanCederholm are having: http://drbl.in/cvbC
"We need to worry less about like counts." Can I like that? ;-)
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