really nice work. i love the plastic texture and extra modeling details there.
the metal handle seems a bit over reflective (to me). you can see the red button (although distorted) which is a bit odd compositionally. it looks a little like the red ball is crying a little red tear. ;-)
This is really great. Seriously. The only thing I noticed right off the bat was a lack of gloss on the joystick top red ball. Those things are always super-shiny. The button might need a little, as well, if you go that route.
Thanks for the feedback! The controller itself came out of Cinema 4D pretty much as it is. I added the wood, vignette, yellowish tone, and some grime in Photoshop.
@Isaiah, you're right that the metal bar is probably the most unresolved part of this. It's reflecting a white background, not the dark wood, which makes that red reflection look strange.
@Chandler, there's a big specular shine on the ball just above where this was cropped, which might explain the red material a bit better if the whole thing was visible.
@Chris, I did use a bump map with a noise texture in C4D. 5% strength, 10% global scale. The dotted line is a separate piece and doesn't have the texture.
Rich: I've been searching like crazy over internet but I couldn't find anything of help... I'm wondering how do you do to "cut" a portion from an object?, I'm currently using "Boole", but you know.. after 3 or 4 "cuts" you start to get weird object inside object inside others and I end up lost.
PD: as an example image I have a cube and I want to cut a cylinder inside.
@Jonatan: I sent you a mail. You can group all the objects you want to subtract, then just use one Boolean with that group. This is an area where C4D seems unpredictable for me. Sometimes it doesn't work for reasons beyond my comprehension.
26 Responses (page 1 of 2)
Pro
Henry Moran
Wow. How long did this take?
almost 2 years ago
Pro
Robin Raszka
Wow!
almost 2 years ago
Really like this, amazing work!
almost 2 years ago
Pro
Liam McCabe
Blimey!
almost 2 years ago
Pro
Benjamin De Cock
That's HAWT dude!
almost 2 years ago
Pro
Mac Tyler
Nice render! What kind of lighting did you use? Also did you add the highlights or any touch ups in photoshop afterwards? Thanks.
almost 2 years ago
Wow. Amazing detail.
almost 2 years ago
really nice work. i love the plastic texture and extra modeling details there.
the metal handle seems a bit over reflective (to me). you can see the red button (although distorted) which is a bit odd compositionally. it looks a little like the red ball is crying a little red tear. ;-)
did you do much in photoshop after the render?
almost 2 years ago
Impressive!
almost 2 years ago
Pro
Chandler Van De Water
This is really great. Seriously. The only thing I noticed right off the bat was a lack of gloss on the joystick top red ball. Those things are always super-shiny. The button might need a little, as well, if you go that route.
Cheers!
almost 2 years ago
Thanks for the feedback! The controller itself came out of Cinema 4D pretty much as it is. I added the wood, vignette, yellowish tone, and some grime in Photoshop.
@Isaiah, you're right that the metal bar is probably the most unresolved part of this. It's reflecting a white background, not the dark wood, which makes that red reflection look strange.
@Chandler, there's a big specular shine on the ball just above where this was cropped, which might explain the red material a bit better if the whole thing was visible.
almost 2 years ago
Not fair! I need to learn cinema 4d now! :-(
almost 2 years ago
Pro
Chris Jennings
Rich, nice work! I'm interested in the plastic base material... did you apply the noise in C4D or was this in post?
Good stuff!
almost 2 years ago
@Chris, I did use a bump map with a noise texture in C4D. 5% strength, 10% global scale. The dotted line is a separate piece and doesn't have the texture.
almost 2 years ago
God damn it.
almost 2 years ago
Epic! Looooooooove this.
almost 2 years ago
I'm in love.
almost 2 years ago
Rich: I've been searching like crazy over internet but I couldn't find anything of help... I'm wondering how do you do to "cut" a portion from an object?, I'm currently using "Boole", but you know.. after 3 or 4 "cuts" you start to get weird object inside object inside others and I end up lost.
PD: as an example image I have a cube and I want to cut a cylinder inside.
Thanks a lot.
almost 2 years ago
Sick!
almost 2 years ago
@Jonatan: I sent you a mail. You can group all the objects you want to subtract, then just use one Boolean with that group. This is an area where C4D seems unpredictable for me. Sometimes it doesn't work for reasons beyond my comprehension.
almost 2 years ago
It'd hit it.
almost 2 years ago
Rebound
Joystick Rebound
by Phil Letourneau
Rich, dude, we gotta merge these two concepts!
almost 2 years ago
I love it! A retro joystick with an AMOLED capacitive touchscreen.
almost 2 years ago
Pro
Peter Antonius
Really nice! The dark plastic is amazing.
almost 2 years ago
Pro
Stephen Moorehead
Well done... I think I'm going to go play my old Atari now. No seriously; it still works!
almost 2 years ago