Flarup-flarup

Treasure Trails

28 Responses (page 1 of 2)

  1. Pro Flarup-flarup Michael Flarup

    Ok, enough with the teasing! Introducing our brand new iPad game: Treasure Trails

    ★ Check Out The Website ★

    ♥ Direct iTunes link [$0.99] ♥

    Treasure Trails is a fast paced pirate-action puzzle game of thrilling map tracing and finger swiping combos. Trace, swipe, pump, drink and freeze your way through a series of themed maps on your quest for unlimited treasure!

    We've tried to put together a game that's so intuitive that anyone can pick it up and play, yet still challenging enough to keep some of the more hardcore gamers on their toes (namely ourselves). We really just want this game to reach as many people as possible so we're introducing it at 99 cents.

    We've worked hard and kept quiet, now i just can't wait to have you guys try it out.

    likes

    6 months ago

  2. Pro Set Alexandre Deschamps

    Incredible! Great work guys! I'll definitely check it out!

    6 months ago

  3. Logo for dribble Justin Baker

    Looks Great!

    6 months ago

  4. Pro W_dbe3ffcc Andrew Korytsev

    Absolutely sick!

    6 months ago

  5. 527402_10150737521202485_809632484_9606094_1278142457_n Marco Sousa

    holy shit man, u rock this style, always .

    6 months ago

  6. Pro Untitled-1 Jeff Broderick

    Purchased.

    likes

    6 months ago

  7. Pro Svatar Nemanja Jovanovic

    looks aweso0mee!

    6 months ago

  8. Pro My_profile_pic Erin Potter

    downloading now!

    6 months ago

  9. Zach-possible-profile Zachary Johnson

    Why keep it quiet? You could have had me excited for months by releasing teaser images.

    6 months ago

  10. Pro Stephen-final Stephen Di Donato

    Sweetness, I'd buy it if I owned an iPad.

    6 months ago

  11. Pro Dribblee Marvin Kennis

    Oh shit. I don't even want to know how you got all those reflections perfect. Sick work!

    6 months ago

  12. Pro Miro_guitarist Miro Keller

    Did you use any 3d software for that? O_O

    5 months ago

  13. Pro Marvin Marvin Niedt

    Dude, this is an incredible awesome icon for iOS devices, it would look much brightfuller on an iPhone 4(S) with Retina Display though...

    5 months ago

  14. Pro Photo_may_27__6_59_36_pm Kyle Gray

    You're one of a kind. Amazing reflections. Beautiful work on this!

    5 months ago

  15. Pro Borisandtkd Tabitha Kristen

    Ah, this is amazing.

    5 months ago

  16. Pieoneers twitter logo Pieoneers

    Great logo, amazing website. Will try to Game on my iPad. Great work!

    5 months ago

  17. Pieoneers twitter logo Pieoneers

    And I love the rubies!

    5 months ago

  18. Pro Untitled-1 Jeff Broderick

    I kid you not. My girlfriend is giving me the hand because she is trying to get all the jewels. LOL

    likes

    5 months ago

  19. Pro 26893_102647299777758_100000974658797_18043_1052674_n Dennis Flinsenberg

    Holy shit.

    5 months ago

  20. Pro Ooykun Oykun Yilmaz

    amazing stuff! an another top quality work from @Michael!

    ps, purchased my copy :)

    5 months ago

  21. Pro Twitpiccc Goran Daemon Peuc

    OK, listen here. My iPhone is already infested with Robocat apps, and now you infest my iPad as well??

    5 months ago

  22. Eightbit-2875e553-fd4c-413e-84fa-5405e0832174_reasonably_small Facundo Gonzalez

    Incredible.

    5 months ago

  23. Pro Twitpiccc Goran Daemon Peuc

    Hey dudes, just one complaint on the game. When you lose a game, the end animation is really lame. When the map just falls down from the screen, that one. It is completely bad :) if the map is supposed to be drawn on that paper, how can it just fall down. Maybe make it so it fades away, and for bonus points make it so it does not fade away at the same time, but as if some parts fade away sooner (cloud effect). Makes sense?

    5 months ago

  24. Pro Flarup-flarup Michael Flarup

    @Goran, it's funny you should mention that. To begin with we actually had the elements fade out when you lost a map, but during testing we found that people wouldn't recognize when they had lost, especially people new to the game. They where so focused on the challenge that they didn't notice that they ran out of time and that gave rise to several frustrated attempts trying to trace the fading elements not realizing that the game was over. So we needed a more dramatic effect that instantly 'pulled' the map away from the focused player, it might be a bit crude but in the end we decided that it was the better solution. :)

    5 months ago

  25. Flarup-flarup

    5 months ago

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