Treasure Trails is a fast paced pirate-action puzzle game of thrilling map tracing and finger swiping combos. Trace, swipe, pump, drink and freeze your way through a series of themed maps on your quest for unlimited treasure!
We've tried to put together a game that's so intuitive that anyone can pick it up and play, yet still challenging enough to keep some of the more hardcore gamers on their toes (namely ourselves). We really just want this game to reach as many people as possible so we're introducing it at 99 cents.
We've worked hard and kept quiet, now i just can't wait to have you guys try it out.
Hey dudes, just one complaint on the game. When you lose a game, the end animation is really lame. When the map just falls down from the screen, that one. It is completely bad :) if the map is supposed to be drawn on that paper, how can it just fall down. Maybe make it so it fades away, and for bonus points make it so it does not fade away at the same time, but as if some parts fade away sooner (cloud effect). Makes sense?
@Goran, it's funny you should mention that. To begin with we actually had the elements fade out when you lost a map, but during testing we found that people wouldn't recognize when they had lost, especially people new to the game. They where so focused on the challenge that they didn't notice that they ran out of time and that gave rise to several frustrated attempts trying to trace the fading elements not realizing that the game was over. So we needed a more dramatic effect that instantly 'pulled' the map away from the focused player, it might be a bit crude but in the end we decided that it was the better solution. :)
28 Responses (page 1 of 2)
Pro
Michael Flarup
Ok, enough with the teasing! Introducing our brand new iPad game: Treasure Trails
★ Check Out The Website ★
♥ Direct iTunes link [$0.99] ♥
Treasure Trails is a fast paced pirate-action puzzle game of thrilling map tracing and finger swiping combos. Trace, swipe, pump, drink and freeze your way through a series of themed maps on your quest for unlimited treasure!
We've tried to put together a game that's so intuitive that anyone can pick it up and play, yet still challenging enough to keep some of the more hardcore gamers on their toes (namely ourselves). We really just want this game to reach as many people as possible so we're introducing it at 99 cents.
We've worked hard and kept quiet, now i just can't wait to have you guys try it out.
6 months ago
Pro
Alexandre Deschamps
Incredible! Great work guys! I'll definitely check it out!
6 months ago
Looks Great!
6 months ago
Pro
Andrew Korytsev
Absolutely sick!
6 months ago
holy shit man, u rock this style, always .
6 months ago
Pro
Jeff Broderick
Purchased.
6 months ago
Pro
Nemanja Jovanovic
looks aweso0mee!
6 months ago
Pro
Erin Potter
downloading now!
6 months ago
Why keep it quiet? You could have had me excited for months by releasing teaser images.
6 months ago
Pro
Stephen Di Donato
Sweetness, I'd buy it if I owned an iPad.
6 months ago
Pro
Marvin Kennis
Oh shit. I don't even want to know how you got all those reflections perfect. Sick work!
6 months ago
Pro
Miro Keller
Did you use any 3d software for that? O_O
5 months ago
Pro
Marvin Niedt
Dude, this is an incredible awesome icon for iOS devices, it would look much brightfuller on an iPhone 4(S) with Retina Display though...
5 months ago
Pro
Kyle Gray
You're one of a kind. Amazing reflections. Beautiful work on this!
5 months ago
Pro
Tabitha Kristen
Ah, this is amazing.
5 months ago
Great logo, amazing website. Will try to Game on my iPad. Great work!
5 months ago
And I love the rubies!
5 months ago
Pro
Jeff Broderick
I kid you not. My girlfriend is giving me the hand because she is trying to get all the jewels. LOL
5 months ago
Pro
Dennis Flinsenberg
Holy shit.
5 months ago
Pro
Oykun Yilmaz
amazing stuff! an another top quality work from @Michael!
ps, purchased my copy :)
5 months ago
Pro
Goran Daemon Peuc
OK, listen here. My iPhone is already infested with Robocat apps, and now you infest my iPad as well??
5 months ago
Incredible.
5 months ago
Pro
Goran Daemon Peuc
Hey dudes, just one complaint on the game. When you lose a game, the end animation is really lame. When the map just falls down from the screen, that one. It is completely bad :) if the map is supposed to be drawn on that paper, how can it just fall down. Maybe make it so it fades away, and for bonus points make it so it does not fade away at the same time, but as if some parts fade away sooner (cloud effect). Makes sense?
5 months ago
Pro
Michael Flarup
@Goran, it's funny you should mention that. To begin with we actually had the elements fade out when you lost a map, but during testing we found that people wouldn't recognize when they had lost, especially people new to the game. They where so focused on the challenge that they didn't notice that they ran out of time and that gave rise to several frustrated attempts trying to trace the fading elements not realizing that the game was over. So we needed a more dramatic effect that instantly 'pulled' the map away from the focused player, it might be a bit crude but in the end we decided that it was the better solution. :)
5 months ago
Rebound
Treasure Trails Video
by Michael Flarup
We shot a fun promo video for Treasure Trails in downtown Copenhagen! Go check it out and let me know what you think ☺ treasuretrailsgame.com
5 months ago