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Super Mario Bros. Iphone UI

Mario_iphone

3 Responses

  1. Pro Profile_pic Jesse James Pocisk

    Practising my gaming UI design with a mock-up of a would be Super Mario Bros. for iPhone. Had to shrink the width to 400px from 480px and crop the top for Dribbble display.

    The run button would act as a toggle, highlighted when active, and gray when deactive. Likewise the Fireball button would be highlighted red if the user had a fire flower.

    6 months ago

  2. Pirateface Rob Christianson

    great job. Mario doesn't always stay in the same position though - would he ever go behind the d-pad so you couldn't see him while playing?

    that's a great interface, it'd be so awesome if it were real!!! 1-UP!

    6 months ago

  3. Pro Profile_pic Jesse James Pocisk

    Thanks Rob! Yeah, it's definitely a challenge. Screen real estate is so important in Mario! Makes for good practice though. :) I'm going to keep working with it to see if I can come up with something more ideal.

    6 months ago

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