First public glimpse of The Last Rocket's level editor. When I built it I didn't anticipate the rotation mechanic so each entity has a different entry in the editor instead of all entities having an editable rotation field.
Still no plans to release it but thought I would share in honor of someone reverse engineering the level file format. (Names omitted to protect those innocent of paying attention in Math and Science class :)
Also, yes, I know, the level preview and background tiles are blurry. That was the worst part about it being web-based, no nearest neighbor image interpolation in Safari.
Also-also, if you haven't played it yet and plan to you might want to skip the last two attachments, *spoilers* (of a sort).
about 2 years ago
That is so amazing. I had no idea you set up your levels like that.
One of many reasons The Last Rocket is currently in my App Store wishlist, just waiting for my 4S to arrive!
This is absolutely incredible.
This is exactly why this is the best game on iOS.
Thanks for sharing this, Shaun.
Shaun, I still can't find the hidden gear on 03-07! Arrrrrgh!
@Mediumjones Try exploring the area around the switch. Also, a well-timed launch from the moving platform might be necessary :)
So what is this web-based level editor built in? It outputs to plist files that your app loads? Awesome game!
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