Second rejected concept for a social games developer. This project is becoming a bit of a struggle, going to try some simple type only options.
over 1 year ago
Hey, I like this one.
I dig it Rich! Isn't that always so hard—I absolutely hate that feeling of being "lost" within the creative brief... Hang in there bud!
it's likeable but something about that extra wire is screwing something up imo... i'm remembering a butt :P keep at it bro, u can do it ;)
great use of neg. space.
Good work man, keep it up. The negative space really makes the design.
Love your branding Rich, nice work!
Thanks Jon, you'd surprised with how this project turned out, completely different!
so often the case, is that from the original shot or since this one?
Since this one, the concept is now entirely geometric but has a more expansive concept behind it. I will probably put together an article about this project on BP&O once it's all done.
nice one, looking forward to it!
Missed this one Rich. I have had my fair share of rejections recently... dam it hurts especially when you feel you nailed it like we feel you have with this!
Hi Rich, haven't seen you about for a while, hope it's because you're busy! The rejection here was definitely for the best, the final result is way more relevant and expansive - http://bpando.org/logo-jabberworx Thanks for your comment.
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