Terrains collection 9: Hilly lands
I was just having some fun and enjoying making highly reflective river flows. This long hilly range is based on real dem data. Mask generation was done in Gaea. Texturing in Substance Painter.
3d
3ds max
art
blender
design
environment
flows
gaea
hilly
lands
landscape
model
painter
river
terrain
unreal
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Posted on
Jan 24, 2024
More by Alexander J. View profile
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