@Jason Robb This image is from the next version of Consume for iPhone. Consume for iPhone was released a while ago. To add to the confusion, most of the other images I've been posting are from Consume for iPad, which is due soonish.
Some elements I'm working on for the next Consume update, which should be nice and crisp on the iPhone 4's Retina display. There's definitely some things I should have done better when building the original 320px wide design (months ago), but everything should be ok now to scale to huge sizes now.
How have you been handling iPhone 4 designs or designs that need to scale?
(This document is entirely solid colour and gradient shape layers with layer styles. The pattern overlays were built at two sizes—the patterns are the only bitmaps in the file.)
7 Responses
Pro
Bjango ✎ Marc Edwards
Step inside Consume for iPhone for the first time and you'll be greeted by this little chap. (This will be released in the next update.)
almost 2 years ago
Love that blue texture in the bottom! :D
almost 2 years ago
Pro
Bjango ✎ Marc Edwards
Thanks!
almost 2 years ago
When can I buy it?
almost 2 years ago
Pro
Bjango ✎ Marc Edwards
@Jason Robb This image is from the next version of Consume for iPhone. Consume for iPhone was released a while ago. To add to the confusion, most of the other images I've been posting are from Consume for iPad, which is due soonish.
Links to both apps:
http://bjango.com/apps/consume/
http://bjango.com/apps/consumeipad/
Edit: Looks like the confusion was my fault—the name of the Dribbble was wrong. Fixed now!
almost 2 years ago
Pro
Yummygum
You managed to combine a texture/grugy thing (bottom) with a clean icon and font (top). Nice job!
almost 2 years ago
Rebound
Consume for iPhone, Retina display elements
by Bjango ✎ Marc Edwards
Some elements I'm working on for the next Consume update, which should be nice and crisp on the iPhone 4's Retina display. There's definitely some things I should have done better when building the original 320px wide design (months ago), but everything should be ok now to scale to huge sizes now.
How have you been handling iPhone 4 designs or designs that need to scale?
(This document is entirely solid colour and gradient shape layers with layer styles. The pattern overlays were built at two sizes—the patterns are the only bitmaps in the file.)
almost 2 years ago