Procedural Island Generator

Procedural Island Generator Illustration.

Using Blender’s Geometry Nodes.

A personal project influenced by Nordic, Scottish, and Irish islands. I wanted to create a randomly generated island by the touch of a button using Blender’s geometry nodes. Each island is unique in Shape, rotation, size, and asset scattering. Every model is created and textured by me and all textures are procedual. (A more detailed process on how this was created can be found further down.)

Rendered using the Eevee render engine.

https://boney.design/portfolio-items/procedural-island-generator/

Luke Tudor
Designer and 3D Illustrator.

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