Pantheone - Product Renders

Designed to be seen & felt

We were asked to generate product imagery for the pre-release of the Pantheone I, and eventually, the Pantheone Obsidian products. A collaboration between ourselves, Malvah Studio and Pantheone Audio, that started with ingesting manufacture models and ended with a collection of short sequences and still images for use across all marketing collateral.

Our Process

With no physical product to guide the finish, we refined the model and material set hand in hand with the client as they progressed through their production process. An interesting back and forth as molds and fabric samples would shift our shader network back and forth.

STUDIO SHOTS

PANTHEONE I

The need for some moving imagery meant building a few simple studio scenes to showcase the two audio systems. This task also covered some specification imagery which would be used on the website and shop front.

OBSIDIAN

The smaller Obsidian variant arrived much later, but needed the same treatment, both in terms of moving imagery and specifications content. But, no lifestyle shots were needed for this variant.

LIFESTYLE SHOTS

Compositing over imagery

Working with client supplied imagery, we camera matched, light matched and placed product into two batches of still imagery, totalling 11 outputs, each in black and white colour variants.

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