AK-47

AK-47

In this project, I've put in my best effort to optimize the model as much as possible and stay within the tris count that would allow exporting the model into the game right now. This time, the tris count came to 7850. I've gone through all the steps in the game pipeline: creating low and high-poly models, UV unwrapping, packing, baking, texturing, and rendering the final result.

In addition to that, this time I ventured into creating a complex environment. I think it turned out interesting, and you might want to take a closer look at the details. Enjoy!

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