Reflection blur map test

Tried to achieve the same kind of reflection blur as in Vray's Gloss/specular-map settings. People said this could not be done in Cinema's own render. I think it can.

The image is rendered with Physical Render, without GI in 3 min 55 seconds at 1500x843 px. Totally ok speed for animation.

Edit: Attached is also a version rendered with Global illumination. This rendered in 6 minutes and 38 seconds. Would go for GI if I produced a still in this style. If I was about to animate it, I would stick with non-GI since I doesn't think it adds that much coolness worth doubling the render time.

Posted on Jan 10, 2014

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